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 Lost Alpha mod

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Nemanja95
Experienced


Broj poruka : 175
Datum upisa : 2011-12-07

Lost Alpha mod - Page 6 Empty
PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSun 28 Apr 2013 - 23:32

Sve je to lepo što ćemo možda da dobijmo novu stalker igru, ali meni nije jasan ovaj deo:There was an interview with the sales representative a few weeks ago, where he said LA might be the last project officially released in the series

Da li to znači da će Lost Alpha ako bude zvanično izdat biti ujedno i poslednja Stalker igra?

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purke62
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purke62

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 29 Apr 2013 - 14:19

@Nemanja95
Ne, ne znači to.To znači da bi bio polslednji zvanični u serijalu S.T.A.L.K.E.R. , tako da bi umesto trilogije dobili neku kvadrologiju.
S.T.A.L.K.E.R. 2 je sasvim nešto drugo, to bi trebao biti novi serijal i svojevremeno je planiran takođe kao trilogija.Sudbina tog novog serijala, kao što već znamo, za sad je još neizvesna, mada sam ja ubeđen da će ga biti.
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sadd
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sadd

Broj poruka : 928
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeTue 30 Apr 2013 - 21:56

Sa GSC Lost Alpha foruma:
Quote :
---QUOTATION---
Sounds like a full game now and no longer a Mod. That's great and I would love to pay for it. Please don't make it Steam only or PayPal only. GSC should just give a direct digital download (paypal OR Credit Card).
It will take until the end of this year at least to get it now.
That's alot of speculation on my part...I know.
---END QUOTATION---

Dezodor:
its currently still in mod status, even if its a completely new game, but according to the previous test build we sent to gsc in late february, its still not good enough to be released. the next checkup will be sometimes in summer. we are trying, really, but without financial support we can not keep the guys work like they would do if this would be their paid job. and as a hobby, with 1hr per day, or less its going slow. if we wont succeed in that, then we remain a free mod, such as black mesa was, or any other bigger modproject, and you can vote for us on greenlight either way, we will do our best to make something unique, i guess we already did.

help is always wanted, but currently we only need scripters,programmers, and sdk guys, who can work with gulags, smart terrains, and simple logic to add more population to the zone, because its way too empty now.
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Strelok93
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Strelok93

Broj poruka : 125
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Lost Alpha mod - Page 6 Empty
PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 6 May 2013 - 2:59

its currently still in mod status, even if its a completely new game, but according to the previous test build we sent to gsc in late february, its still not good enough to be released. the next checkup will be sometimes in summer.

Da li pise da je sledeca provera biti nekad u leto,ili sam pogresno razumeo..

Ako ce biti provera u leto..pa kad ce izaci onda
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Nemanja95
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Nemanja95

Broj poruka : 175
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeTue 21 May 2013 - 15:34

Izbacili su jednu veoma interesantnu sliku, rec je o nekoj mapi koja je navodno 3 puta veca od mape Zaton.Istina ili samo mazanje očiju fanova slika je lepa Smile

http://media.moddb.com/images/mods/1/12/11987/la_zone_big-panorama.jpg
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sadd
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sadd

Broj poruka : 928
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Lost Alpha mod - Page 6 Empty
PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeFri 7 Jun 2013 - 11:52

Nešto malo o izmijenjenom X-Ray u LA.

Sa GSC -
Quote :
Well, got this email reagrading their engine capabilities when I asked about them.

Starts with my email, his is in bold.

---QUOTATION---
Hi,

I know you're very busy and there's not a whole lot you can say due to the Non Disclosure Agreement. However if you're willing and able to I was wondering about some changes that may have been made for the Lost Alpha engine:

1) Is there still roughly a 1 million polygon limit in the engine (like Shadow of Cherobyl) or will it now be able to handle Call of Pripyat levels of polys (I can't find the link anymore, but it's much, much higher)? It's not much fun having a low poly limit like Shadow of Chernobyl since it means levels, npcs/creatures, and weapons can't be too detailed.

2) Will we still be able to edit shaders or will you guys be using the approach used by Call of Pripyat (very limited ability to edit shaders and pre-compiled shaders used for DX10&11)? I'd love it if modders could go hog-wild and make the game look as nice as Metro: Last Light

3) Will there be more/new functions exported to LUA to help modders? A big problem I've noticed in all three games is a lot of stuff is hard-coded when there is no need for it to be, and exporting it to LUA allows people to modify a lot more.

Just wondering all of this because I mod for the Call of Pripyat engine exclusively, but although it has the most stable engine and best graphics it's also the least interesting of the three games.
It also bugs me that I can't do much with the shaders.
I'm hoping Lost Alpha will fill this void so I can quit working on CoP and mod for the Lost Alpha engine in the future.

Thank you for your time,
-Matt

----
hello,

thanks for contacting us, yes we signed nda, but these questions don't really belong to that cathegory we couldn't answer. We changed the engine deeply, thus it can load pretty huge maps now, here is an example:

Map size X x Z: [5116 x 1838]
Total static vertices: 873723
Total mu vertices: 6973104

sum the static and mu vertexes, you'll get something like 7.8million, which is terribly over the 1.5million limit in SoC. It runs prety fine now, even on r1.

about shaders: we're using the call of pripyat rendering, but we decided to keep the oldschool way, so there won't be shader cache, and other stuff, it doesn't really speed up anything as we tested, and shader files are easy to edit now. also we will release a new sdk, which was designed for la, its more stable, more durable, and has up to date shader editor.

about lua: we had to export many functions from the engine, however we also moved back many, since they are much faster there. i cant really tell whats there now, but it will be more moddable than any 3 stalker games were. also if we can, we will release debug binaries too, which will allow more tweaking.

greetings,
dez
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Strelok93
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Strelok93

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 17 Jun 2013 - 13:10

Dragi stalkeri, ima li neko da preporuci  neki dobar mod za Pripajt (sa novom pricom) da igram preko ljeta dok ne izadje Lost Alpha
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MarkedOne8
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MarkedOne8

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeTue 18 Jun 2013 - 11:34

Ja ti preporučujem ovu temu da tamo staviš ovaj post. Very Happy

https://stalkerbalkanzona.canadaboard.net/t460-da-li-neko-moze-da-mi-preporuci-mod
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Tajl3r
Moderator
Tajl3r

Broj poruka : 166
Datum upisa : 2012-10-27
Godina : 36
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSat 10 Aug 2013 - 12:32

Prezentacija vegetacije

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djordje29
Veteran
djordje29

Broj poruka : 339
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSat 10 Aug 2013 - 13:06

Ništa posebno, opet gomila budalaština od Mađara!
Trebalo ga je banovati odavno, sa svih mogućih STALKER foruma, pa nek se gospodin puši i zavlači nekog drugog, a ne nas! Evil or Very Mad 
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sadd
Administrator
sadd

Broj poruka : 928
Datum upisa : 2012-01-31
Godina : 54
Lokacija : Slovenija

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSat 10 Aug 2013 - 13:09

A ovdje je kompletan tekst o svemu što se događalo sa LA. projektom sa  
Moddb stranice
Spoiler:
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flexerca
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flexerca

Broj poruka : 340
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSat 10 Aug 2013 - 17:42

Moram priznati da grafika u Swmaps (Močvarama) odlično izgleda...
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Tajl3r
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Tajl3r

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSun 11 Aug 2013 - 21:18

flexerca wrote:
Moram priznati da grafika u Swmaps (Močvarama) odlično izgleda...
Da meni također.
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https://www.youtube.com/user/Durden391
sadd
Administrator
sadd

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 5 Sep 2013 - 10:13

Loxotron o Lost Alpha na gameru.net

google chrome prijevod
Quote :
Quote
You would not understand. On the one hand replacement vegetation levels, kind of like one of the developers took the game from start to finish, the work goes on. On the other, talk about the stagnation and despair. So what is the output? Development continues and all have been scored, and feed screenshots for fun?

someone is working, and some do not, in one part of the project situation bearable, and another ball Roll, it is acceptable for a single developer, it is unacceptable for another. Development continues, but in many parts of moving extremely slowly. As an operations report: -in scripting engine, and still full of errors and defects, is actively working on the engine, and sometimes over the script almost every day just one person - Skyloader , others when their fifth Leg orders and, if free from work / school, or when I have to remind them that something must be done properly for the project, without the constant dripping on other Membury brains do not work and do not want to work , Inglish voice is still not ready for zvukoviki fact we were thrown, one remaining person is trying to compensate the situation, but he is one -Russian translation for even 30% is not finished, that the text of that voice -work on game design is less complete, but needs polishing, but this is not done and honestly saying there is no desire, until you correct bugs in the engine and scripts, and build not leave testers to debug -work leveldizaynu too close to an end thanks to cromm 'y, but still need to alter the order of 30% of the levels, and then they still rebuild from scratch, maybe the transition to direct 10 will require recompilation of all locations and at the same xrlc still has not been updated for this case ... that is, you know how long it takes till it will still I am not saying that the situation is quite so full of shit, but when the team is only one day or three people, and all the other stupid and sick time to deal with this topic (including me, if it be honest), to hope for an early release is not worth it. And yes, it's not antipiar or any attempt to belittle LA, I'm just trying to reach you guys are ready to have to wait a long time, so it is gaining patience. A release screenshots are as confirmation that someone else in our fumbling in the project, and we are not dead. zyy I still think that we will have a serious fichekat, from chips to PDA and ending with the Custom AI for some mobs and the final boss, and of other snacks that debazhit and finish none. Last edited Loxotron - Today, 3:37
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flexerca
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flexerca

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeTue 24 Sep 2013 - 19:31

Sidorovich WANTED:
http://www.moddb.com/mods/lost-alpha/images/sidorovich-wanted

edit:
Pošto me kolega preko PM upzorio da ne vlada dobro engleskim jezikom, prvo da se izvinem svima a onda i da pojasnim.
Grupa koj izrađuje Lost Alpha, odnosno Dezowave Group, traži osobe koje imaju isti ili sličan glas kao što ima Sidorovich, radi snimanja glasovnih linija, odnosno linija koje pripadaju Sidorovichu.
Da skratim, ako imate sličan ili isti glas kao Sidorovich javite se na dezowave@vipmail.hu  
Možda padne i neka kinta Suspect
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MarkedOne8
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MarkedOne8

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeWed 2 Oct 2013 - 15:36

Što se tiče Sydorovicha, tu ne stojim dobro, ali ako se traži Barmen e njega jako dobro ,,skidam". To može da potvrdi i Purke62. Ono kad mu prilaziš u igri a on kaže "Hey... Marked One!" e to sam skinuo u originalu. Purke nije mogao da prepozna razliku.
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PoWeR
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PoWeR

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSun 1 Dec 2013 - 14:47

http://www.moddb.com/mods/lost-alpha/images/render-testing
DX 10
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MarkedOne8
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MarkedOne8

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSun 1 Dec 2013 - 18:57

Još malo će 2014. godina a oni se bakću sa DX 10. Gube vreme.
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PoWeR
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PoWeR

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeWed 25 Dec 2013 - 1:54

http://www.moddb.com/mods/lost-alpha/news/merry-christmas29
Novosti
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Tajl3r
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Tajl3r

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 23 Jan 2014 - 20:18

hmm

https://www.youtube.com/watch?v=HDgE5l367ls
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Freedom
Novice


Broj poruka : 47
Datum upisa : 2010-11-09

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 23 Jan 2014 - 20:41

BsTyler wrote:
hmm

https://www.youtube.com/watch?v=HDgE5l367ls

Mnogo je dobro dali ima negde linkova za to pozdrav
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PoWeR
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PoWeR

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeFri 24 Jan 2014 - 1:23

Freedom wrote:
BsTyler wrote:
hmm

https://www.youtube.com/watch?v=HDgE5l367ls

Mnogo je dobro dali ima negde linkova za to pozdrav
Mislis da skines Lost Alpha? To jos nije ni izaslo ko zna kad ce izaci! Evil or Very Mad 
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Freedom
Novice


Broj poruka : 47
Datum upisa : 2010-11-09

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeFri 24 Jan 2014 - 10:19

PoWeR wrote:
Freedom wrote:
BsTyler wrote:
hmm

https://www.youtube.com/watch?v=HDgE5l367ls

Mnogo je dobro dali ima negde linkova za to pozdrav
Mislis da skines Lost Alpha? To jos nije ni izaslo ko zna kad ce izaci! Evil or Very Mad 


Steta stvarno je super.
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PoWeR
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PoWeR

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 24 Mar 2014 - 19:42

Dezodor wrote:
Hi, we plan to release soon, this year, hopefully before KRI, so if LA will be good, we can make presentations on our own, but thanks for the offer. We do not use webmoney, only have paypal. Smile
KRI is the Russian Game Developers Conference, which takes place mid-May
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Nemanja95
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Nemanja95

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeTue 25 Mar 2014 - 0:56

Mala dopuna
Quote:
elyantanelyantan 39mins 4secs ago replied:
KRI is the Russian Game Developers Conference, which takes place mid-May.

KRI 2013 was in May, but I heard 2014 will be in October, and I reflected to that in my previous post:

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Nemanja95
Experienced
Nemanja95

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeWed 2 Apr 2014 - 16:15

Losta Alpha ponovo u problemima , navodno je procureo build igre :

dezodor 1hour 38mins ago replied:
Some testers decided to ruin our work. Whoever plans to download it i wouldnt suggest it yet. We will release a most recent version soon which is at least stable. The leaked one wasnt planned for public use, so anuone tries it shouldnt be surprised if we said we need more time to finish it. Links to the leak wont be tolerated here nor the discussions. Its a stolen material which is illegal to download. If you cant wait a little more then dl it but then youll need to download 10gb again in a few weeks. Support for the leak wont be given.Due to the unfortunate event LA wont be an official addon. Will remain free to download.
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Tajl3r
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Tajl3r

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeWed 2 Apr 2014 - 18:06

Definitivno je procurilo cak sam pronasao par screenšotova te torrent link za tu betu ali zadržat cu to zasebe ...Malo je glupo da im se ovo desilo pošto zavrsni build igre izlazi najvjerojatnije ovaj mjesec.
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flexerca
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flexerca

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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 3 Apr 2014 - 0:00

Procurilo, procurilo...tako ti je kad za testere uzimaš balavce. Ali bar je izašao datum objave 26.04. na 28 godišnjicu nuklearne katastrofe u Černobilu...
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purke62
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 3 Apr 2014 - 20:47

@flexerca
Baci mi link za torent na PP. Čisto da budem u toku. Dobro, nije daleko 28-mi ali, znaš kako je....da protestiram i ja malčice, pre formalnog izdanja.Onako, za sebe.
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sadd
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 3 Apr 2014 - 21:16

Novo objašnjenje od Dezodora:
Quote :
dezodor

stalker had 4 leaks before release, but 3 of them were 2001-2 variants, and a 4th was from 2005, but just a mp beta, which wasnt interesting. Half life 2 leaked in 2003, which was a pile of this-and-that, clearly wasnt finished at all, and the game was released in 2004. LA leak contains a 2013 autumn beta, which contains the whole game, all levels, all story tasks, just with tons of bugs of course, and a new rendertest. Now we should delay an other year, and remake the game to make it interesting again. Maybe you can not imagine how much pressure is/was on us during the years. If we would work on it for months, maybe a year again to change it, by the time we release it, modders will rip the current leak into pieces, which will appear in modpacks, and interest will be completely lost. Even if it would be released on steam or anywhere, mayority would download it from torrents, or elsewhere. Now it will be free, will be supported, and if you like it, or would like to support us with money, we have paypal on our main site.

It was a hard decision, which had to be made so quick, but you have to understand that wee do not want to chain or life to a game, which will never be completely ours. LA is 50 percent GSC-s and 50 percent ours. We discussed the possibilities we have now, and found out a nice and working, maybe even profitable (in long terms) way for both sides. You can be sure we will start something new after the release of the current project, but more info later this year. Smile
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Tajl3r
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeThu 3 Apr 2014 - 22:07

I na kraju kad pogledas uvijek im nekako glavna ideja da se nekako izvuce neka lovu staje donekle razumljivo ali ono malo pregadljivo bar meni,pogotovo zato sta nisu bili niti malo transparentni u vezi toga da ce naplacivat zavrsen proizvod,misli da im se drugovanje sa Grigorovich-om odbilo od glavu.
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S.T.A.R.A.C.
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSun 6 Apr 2014 - 22:43

Skinuo sam nekakvu beta verziju 5,9gb tesku. Ali enkriptovano je. Trazi pass?

Je li to to?
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Tajl3r
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeSun 6 Apr 2014 - 23:20

Da. ..::GAMEINATOR::.. je pasvord bar meni prije par dana bio.
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purke62
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 7 Apr 2014 - 7:37

@S.T.A.R.A.C.
Pazi , pass je sa svim ovim tačkicama okolo.
Ne znam, probao sam je pre par dana i nikako da nastavim. Verovatno treba malo vremena da se "navučem". Dobro, ima bagova odmah na početku. Pre svega, dijalozi (tekstualni) su svi na ruskom a audio na englskom, ništa strašno. Onaj podrum, bruka, ne kapiram šta je poenta. Siđeš dole, pokupiš gomilu korisnih stvarčica (medicina, klopa) i onda nema teorije da se vratiš nazad merdevinama.
Z sad mi sve deluje kao Oblivion Lost Remake 2, stim što je sve podignuto na "viši nivo". Kažem da sam samo probao, što znači da sam još na početku Kordona i to onog baziranog na bildu 1935 ali prerađenog poprilično.
Slutim da je i ostalo slično u stilu OLR 2+, stim što mi je u OLR 2 više mirisalo na pravu Zonu a manje na neke "zapadnjačke" igre, koje mi se "priviđaju" na početku LostAlpha beta.
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sadd
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 7 Apr 2014 - 22:51

Nešto zanimljivo:
Quote :
legionostra
legionostra 10mins 6secs ago replied:

Because they are assholes that cant be trusted, i heared that a former GSC member leaked lost alpha..

Nije da bih ja htio da budem ono kako se kaže: "lako je biti general posle bitke  Evil or Very Mad "
ali to je i meni došlo na um posle svih onih postova na ModDB i Gameinator foruma koje sam pročitao  Suspect .
Čak, ako sam si dobro "preveo" konverzaciju radi se u čoveku koji sada radi u/na Survarium igri.

I još malo oftopica:
Spoiler:
Uhh... kada bi bio SoC na 64Bit-a - kako bi samo letio...  bounce rabbit


Last edited by sadd on Tue 8 Apr 2014 - 0:10; edited 2 times in total
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PoWeR
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PostSubject: Re: Lost Alpha mod   Lost Alpha mod - Page 6 Icon_minitimeMon 7 Apr 2014 - 23:31

Ali zasto Vostok pravi probleme?
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